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Well here we are, at the sixth iteration of the turn based strategy RPG Heroes of Might & Magic (HoMM). This time, Black Hole Entertainment and Ubisoft have decided to make the series a bit more accessible, while still keeping the same aesthetic as the...
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Or ‘Heroes of Might & Magic VI’, as it should have been called. The strategy-roleplaying hybrid series has graced the PC for decades, but many fans feel it’s been downhill since game number III. The sixth in the deathless fantasy exploration and army-b...
Might & Magic Heroes VI is a solid but unremarkable addition to a classic franchise - just about a return to form, but nothing more than that and coated in unnecessary out-of-game frippery...
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There’s a couple of schools of thought as to how you work out the best person to review a game. Some say you should get fans, people who know that series back to front, have played it all and have many even once or twice pretended to be a game charact...
Not our cup of tea, but that's not at all ad indictment against the game...
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Heroes of Might and Magic, or HOMM, has a long history. Originally spun off from the Might and Magic series by New World Computing, it’s since been developed by 3DO and Nival Interactive – who developed HOMM5, released in 2006. The franchise, owned by...
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There's a couple of schools of thought as to how you work out the best person to review a game. Some say you should get fans, people who know that series back to front, have played it all and have many even once or twice pretended to be a game character a...
There's a couple of schools of thought as to how you work out the best person to review a game. Some say you should get fans, people who know that series back to front, have played it all and have many even once or twice pretended to be a game character a...
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Might and Magic: Heroes 6 (HOMM), is the most recent in a critically acclaimed dynasty of turn based strategy games with an initial idea derived from another New World Computing game, Kings Bounty. The preview code for this latest entrant in the series...
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For more than a decade and a half, the Heroes of Might & Magic series has offered players the chance to adventure through fantastical worlds while training heroes, developing towns, and building armies to explore the realm and conquer their enemies. Th...
Classic formula remains as addictive as ever, Some welcome restructuring and streamlining, Vibrant, creative visuals, Tons of campaign content, Quick combat can bypass drudgery.
Quick combat can engender drudgery, Some helpful information is hard to find, Online competitors frequently quit.
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If you love Heroes of Might & Magic, you’re probably aware that you’re part of a small but passionate niche. The good news for you is that Black Hole are catering beautifully to you – as you’d expect, perhaps, from the level of interaction they had wi...
Immersive, absorbing, annoying, and very long – if you’re after getting a tan from your monitor, get in there...
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Heroes of Might and Magic is about as venerable as series get nowadays. Now, 15 years after the original Windows release, Might and Magic Heroes VI brings the franchise back to the PC. A faithful followup to one of the original strategy RPGs, Heroes VI...
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ign.com
Updated: 2012-01-29 01:20:30
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I've put more time into Might & Magic Heroes VI than I will in almost any other game this year. The sheer amount of playable content is daunting, and makes this turn-based strategy title one of the best value propositions I've ever encountered. I expec...
Might and Magic Heroes VI may have some issues with battlefield tactics in the late game and its story, but the strategy remains a blast nonetheless. Near infinite hours of gameplay await, and anyone looking for a well-made and addictive turn-based str...
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The Might and Magic series' long-running strategy-RPG gameplay is still a lot of fun. Yet this fun finds itself beset by a number of glitches, a lack of real strategy, and Ubisoft's insulting online strategy. Before starting my review of Might and Magi...
New faction looks lovely and offer units never seen in the series before; Dynasty weapons that you can level up are a great idea; if you've enjoyed past Heroes games, you're going to like the gameplay of Heroes VI.
Ubisoft's online strategy is an insult to paying customers; game has too many glitches for what is supposed to be a finished retail product; while some of the additions are great, Heroes VI falls into the trap of relying on triedandtrue gameplay too much. The maps of Might and Magic: Heroes VI are goodlooking and have a more 'open' feel than the maps of Heroes of Might and Magic V.
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It's been a long wait, but at last, Might & Magic: Heroes VI is with us. Fans of the series—which is celebrating its 25th year—will be thrilled to know that developer Black Hole Entertainment has kept to the classic gameplay while adding just enough ne...
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Before we start, let me state that this game is Heroes of Might and Magic VI, and not a new series of which we’ve all somehow missed the first five games. I don’t know why the title has been rearranged. It seems entirely pointless and arbitrary. Also...
Before we start, let me state that this game is Heroes of Might and Magic VI, and not a new series of which we’ve all somehow missed the first five games. I don’t know why the title has been rearranged. It seems entirely pointless and arbitrary. Also...
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