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Published April 10th 2010. Written by Sean Bell. Space! Everyone loves space. Professor Brian Cox particularly loves space, and he used to be the keyboardist in D:Ream, so he’s probably on to something. So, if you love space too – and you bloody do, al...
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Despite its RPG roots and its heavy use of stats, Infinite Space actually has a lot in common with the Phoenix Wright franchise. Although the game world is set in the far reaches of outer-space, the gameplay is structured as a series of menus populated with characters that you must converse with in order to advance the plot. Unfortunately, you often find yourself in narrative dead ends, with little clue as to what you should do next. You'd have to be Sherlock Holmes to sniff out some of the...
Addictive ship-building and upgrading, hundreds of quirky characters, huge in-game universe, tonnes to do...
Design flaws that range from puzzling to downright infuriating, vague objectives, all-over-the-place difficulty level, high learning curve, battle system that’s only sort of interesting even when it’s at its best, starts out painfully slow...
Infinite Space has the pedigree to be the next pint-sized blockbuster. It’s developed by Platinum Games, the folks behind Bayonetta and Madworld; it’s got hundreds of collectible ships, a cast of anime-inspired characters; and it takes place in outer-...
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As the third title to come from boutique studio Platinum Games, Infinite Space has the unenviable task of following two extremely fresh and exciting titles in the form of MadWorld and Bayonetta. Anyone expecting similar levels of exuberance and inventi...
Infinite Space’s finer details are buried under layers of obscured mechanics. And for many people, the end experience just won’t be worth the effort involved in understanding them. If you long to command your own ship (and its admittedly well...
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You know you’re in dangerous sci-fi waters when a world has a made-up swear word. Battlestar’s ‘frak’. Judge Dredd’s ‘drokk’. Infinite Space gives us ‘grus’. Syntactical reverse engineering struggles to pinpoint the exact meaning. “What the grus!” sugg...
Amount of factors to control is amazing for a DS game, Responsive combat system, Humor and excitement balanced neatly...
Can't see ship stats in the building screen, Complexity can be overwhelming, Crazy difficulty spikes...
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Yuri has the unfortunate luck of living on one of the few planets to ban space travel, thanks to an egomaniacal ruler bent on keeping his subjects under complete control. To fulfill his dreams of exploration, Yuri expends his entire life-savings to hir...
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Every once in a while, a huge game comes out with a lot of gall. Isn’t that what Infinite space is? After all, it’s supposed to be infinite, right? Not quite. It’s got great potential, but fell short of the throne. GAMEPLAYIf you don’t already kno...
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Not quite infinite, but it sure is close. Infinite Space will go down in history as one of the most complex games worked on by Platinum Games, makers of MadWorld and Bayonetta. Their co-developer, Nude Maker, are most famous for developing the absurdl...
Deep, complex, gameplay, Gameplay that rewards thinking and planning, Sweeping story...
Deep, complex, unexplained gameplay, Punishes any lack of thinking and planning, Blisteringly hard, and sometimes unfair...
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gaming-age.com Updated: 2012-01-25 06:39:20
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As the Platinum Games and SEGA collaboration continues, we get Infinite Space finally on the Nintendo DS. While it was labeled as a Space RPG early on, players coming into this expecting a run of the mill RPG with a spaceship backdrop are going to be p...
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Infinite Space has the pedigree to be the next pint-sized blockbuster. It's developed by Platinum Games, the folks behind Bayonetta and Madworld; it's got hundreds of collectible ships, a cast of anime-inspired characters; and it takes place in outer-s...
Addictive shipbuilding and upgrading; hundreds of quirky characters; huge ingame universe, tons to do.
Design flaws that range from puzzling to downright infuriating: vague objectives, allovertheplace difficulty level, high learning curve, battle system that's only sort of interesting even when it's at its best, starts out painfully slow.
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Infinite Space brings together two of my favourite things in life: JRPGs and space-opera. For those with geek-levels matching my own, such a combination is irresistible. While Mass Effect's allegiances lie firmly with western RPG mechanics, and the Sta...
Ship customisation is incredibly indepth, Characters are interesting and varied, Battle system requires patience, Bland graphics and interface issues...
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1up.com
Updated: 2012-01-25 06:39:20
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The Nintendo DS has quite a bit more in common with classic PC gaming than you might realize. There are the remakes of SimCity and Jagged Alliance, but it's also kind of the new home for first-person dungeon crawlers, which were once indigenous to that...
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Having the means to build a fully customized fleet of massive starships armed to the teeth with the latest destructive technology and thrash your way across a string of pirate-infested galaxies should make for a killer time. For anyone who has grown up...
Super indepth ship customization, A mix of cool gameplay styles.
Vague plot objectives, Frustrating melee combat, Intermittently punishing difficulty.
There's a ton of space butt to kick with your pimped-out fleet of starships, but be prepared to take a beating...
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Infinite Space is not a terrible game by any means, but it is a disappointment. Ever since it was announced almost two years ago we've been excited to explore the universe and have command over an entire fleet of starships. Infinite Space does let you...
Infinite Space offers dozens of hours of deep space exploration and storytelling, but the overall package is clunky and inconvenient. Sci-fi and anime fans might find the story worth sticking around for, though, and there are some interesting character...
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